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Month: July 2016

Alien Battles finished

I’ve finally wrapped up my project “Alien Battles” which is a top down sci fi shooter. It took about 2 months of work to complete. It includes 12+ different enemy types, 5 different weapons, high tension combat and a dungeon-esque level generator. It isn’t a full game, but rather a demonstration of my abilities packed into 1 hand made levels, and infinite generated levels that are ready to explore. Whilst developing this game I got a good understanding of adding ‘game feel’ to make a game feel more fun and exciting. I developed a level generator which uses a neat…

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